所属分类:
3D图形编程
开发工具:Visual C++
文件大小:2803KB
下载次数:29
上传日期:2007-10-21 03:06:21
说明: 在Direct3D中,使用深度缓存区(Depth Buffer)来进行消隐处理(隐藏面消除),以确保实体被遮挡的部分不被显示
(In Direct3D, the use of the depth Buffer (Depth Buffer) for blanking treatment (elimination of hidden surface) to ensure that entities are not to be part of block display)
文件列表:
d3d001.
clw
d3d001.
cpp
d3d001.
dsp
d3d001.
dsw
d3d001.
h
d3d001.
ncb
d3d001.
rc
d3d001.
sln
d3d001.
vcproj
d3d001.vcproj.LH-T192DRHXW9SG.Administrator.
user
d3d001Doc.
cpp
d3d001Doc.
h
d3d001View.
cpp
d3d001View.
h
D3DWnd.
cpp
D3DWnd.
h
MainFrm.
cpp
MainFrm.
h
ReadMe.
txt
res
...\d3d001.
rc2
Resource.
h
StdAfx.
cpp
StdAfx.
h