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03 Artificial Intelligence

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最后更新: 2019-12-23 11:25:37

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参数1
参数1
参数1
参数1
大小
1 MB
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备注说明
win ce 

所属分类电子书籍
开发工具:WINDOWS
文件大小:2220KB
下载次数:21
上传日期:2004-09-29 11:24:24
说明:  游戏编程精粹2第三章源码
(two best games programming third chapter FOSS)

文件列表
03 Artificial Intelligence
..........................\02 Dawson
..........................\.........\libs
..........................\.........\....\core
..........................\.........\....\....\core.dsp
..........................\.........\....\....\core.h
..........................\.........\....\....\fixedassert.cpp
..........................\.........\....\....\handleexceptions.cpp
..........................\.........\....\....\miscwinfunctions.cpp
..........................\.........\....\....\precompiled.cpp
..........................\.........\....\....\priv_coreprecompiled.h
..........................\.........\....\....\randomnumbers.cpp
..........................\.........\....\....\randomnumbers.h
..........................\.........\....\GameLibrary
..........................\.........\....\...........\gameinput.cpp
..........................\.........\....\...........\gameinput.h
..........................\.........\....\...........\GameLibrary.dsp
..........................\.........\....\...........\gameobjects.cpp
..........................\.........\....\...........\gameobjects.h
..........................\.........\....\...........\microthreadmanager.cpp
..........................\.........\....\...........\microthreads.cpp
..........................\.........\....\...........\microthreads.h
..........................\.........\....\...........\objectfactories.cpp
..........................\.........\....\...........\objectfactories.h
..........................\.........\....\...........\precompiled.cpp
..........................\.........\....\...........\priv_precompiled.h
..........................\.........\....\...........\resourcemanager.cpp
..........................\.........\....\...........\resourcemanager.h
..........................\.........\....\ImageLibrary
..........................\.........\....\............\bmpdefs.h
..........................\.........\....\............\colourspace.cpp
..........................\.........\....\............\colourspace.h
..........................\.........\....\............\compositebitmap.cpp
..........................\.........\....\............\csbitmap.cpp
..........................\.........\....\............\csbitmap.h
..........................\.........\....\............\ImageLibrary.dsp
..........................\.........\....\............\loadbmp.cpp
..........................\.........\....\............\loadimagefile.cpp
..........................\.........\....\............\loadpcxfile.cpp
..........................\.........\....\............\precompiled.cpp
..........................\.........\....\............\priv_precompiled.h
..........................\.........\....\............\savebmp.cpp
..........................\.........\MicroThreadsAndInputRecording.dsw
..........................\.........\MicroThreadsAndInputRecording.ncb
..........................\.........\MicroThreadsAndInputRecording.opt
..........................\.........\Programs
..........................\.........\........\SimpleGame
..........................\.........\........\..........\bitmaps
..........................\.........\........\..........\.......\blue piece.bmp
..........................\.........\........\..........\.......\red piece.bmp
..........................\.........\........\..........\DynMenu.cpp
..........................\.........\........\..........\DynMenu.h
..........................\.........\........\..........\exceptionhandlerhookup.cpp
..........................\.........\........\..........\gameworld.cpp
..........................\.........\........\..........\gameworld.h
..........................\.........\........\..........\janitorobjects.cpp
..........................\.........\........\..........\MainFrm.cpp
..........................\.........\........\..........\MainFrm.h
..........................\.........\........\..........\res
SimpleGame.ico
..........................\.........\........\..........\...\SimpleGame.rc2
SimpleGameDoc.ico
Toolbar.bmp
..........................\.........\........\..........\Resource.h
..........................\.........\........\..........\savedgame1.txt
..........................\.........\........\..........\SimpleGame.clw
..........................\.........\........\..........\SimpleGame.cpp
..........................\.........\........\..........\SimpleGame.dsp
..........................\.........\........\..........\SimpleGame.h
..........................\.........\........\..........\SimpleGame.plg
..........................\.........\........\..........\SimpleGame.rc
..........................\.........\........\..........\SimpleGameDoc.cpp
..........................\.........\........\..........\SimpleGameDoc.h
..........................\.........\........\..........\simplegameobjects.cpp
..........................\.........\........\..........\SimpleGameView.cpp
..........................\.........\........\..........\SimpleGameView.h
..........................\.........\........\..........\StdAfx.cpp
..........................\.........\........\..........\StdAfx.h
..........................\.........\readme.txt
..........................\03 Carter
..........................\.........\AIDemo.dsp
..........................\.........\AIDemo.dsw
..........................\.........\AIDemo.ncb
..........................\.........\AIDemo.opt
..........................\.........\AIDemo.plg
..........................\.........\ai_app.cpp
..........................\.........\ai_app.hpp
..........................\.........\ai_behaviour_base.cpp
..........................\.........\ai_behaviour_base.hpp
..........................\.........\ai_behaviour_hungry.cpp
..........................\.........\ai_behaviour_hungry.hpp
..........................\.........\ai_behaviour_sleep.cpp
..........................\.........\ai_behaviour_sleep.hpp
..........................\.........\ai_behaviour_wander.cpp
..........................\.........\ai_behaviour_wander.hpp
..........................\.........\ai_brain.cpp
..........................\.........\ai_brain.hpp
..........................\.........\base_class.cpp
..........................\.........\base_class.hpp
..........................\.........\core

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