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jbuzzer

价格: ¥ 9 积分可抵¥ 9

最后更新: 2020-01-03 22:29:30

演示地址:

指导费: 免费

分类
参数1
参数2
参数3
参数4
参数5
参数6
大小
2 MB
发货方式
自动发货
下载方式
远程下载
1
1
1
备注说明

所属分类Java编程
开发工具:Java
文件大小:185KB
下载次数:151
上传日期:2004-07-02 16:09:13
说明:  jbuzzer is an application written in Java that allows mapping your comuter keyboard to sounds. It supports short samples as well as streaming format. The GUI allows dynamically adding and removing new slots for samples.

文件列表
jbuzzer
.......\javazoom
.......\........\jl
.......\........\..\decoder
.......\........\..\.......\au2lin.ser
.......\........\..\.......\BitReserve.class
.......\........\..\.......\Bitstream.class
.......\........\..\.......\BitstreamException.class
.......\........\..\.......\Crc16.class
.......\........\..\.......\Decoder$Params.class
.......\........\..\.......\Decoder.class
.......\........\..\.......\DecoderException.class
.......\........\..\.......\Equalizer.class
.......\........\..\.......\FrameDecoder.class
.......\........\..\.......\Header.class
.......\........\..\.......\huffcodetab.class
.......\........\..\.......\JavaLayerException.class
.......\........\..\.......\JavaLayerHook.class
.......\........\..\.......\JavaLayerUtils.class
.......\........\..\.......\l3reorder.ser
.......\........\..\.......\LayerIDecoder$Subband.class
.......\........\..\.......\LayerIDecoder$SubbandLayer1.class
.......\........\..\.......\LayerIDecoder$SubbandLayer1IntensityStereo.class
.......\........\..\.......\LayerIDecoder$SubbandLayer1Stereo.class
.......\........\..\.......\LayerIDecoder.class
.......\........\..\.......\LayerIIDecoder$SubbandLayer2.class
.......\........\..\.......\LayerIIDecoder$SubbandLayer2IntensityStereo.class
.......\........\..\.......\LayerIIDecoder$SubbandLayer2Stereo.class
.......\........\..\.......\LayerIIDecoder.class
.......\........\..\.......\LayerIIIDecoder$gr_info_s.class
.......\........\..\.......\LayerIIIDecoder$III_side_info_t.class
.......\........\..\.......\LayerIIIDecoder$SBI.class
.......\........\..\.......\LayerIIIDecoder$Sftable.class
.......\........\..\.......\LayerIIIDecoder$temporaire.class
.......\........\..\.......\LayerIIIDecoder$temporaire2.class
.......\........\..\.......\LayerIIIDecoder.class
.......\........\..\.......\lin2au.ser
.......\........\..\.......\Obuffer.class
.......\........\..\.......\OutputChannels.class
.......\........\..\.......\SampleBuffer.class
.......\........\..\.......\sfd.ser
.......\........\..\.......\SynthesisFilter.class
.......\........\spi
.......\........\...\mpeg
.......\........\...\....\sampled
.......\........\...\....\.......\convert
.......\........\...\....\.......\.......\DecodedMpegAudioInputStream$DMAISObuffer.class
.......\........\...\....\.......\.......\DecodedMpegAudioInputStream.class
.......\........\...\....\.......\.......\MpegFormatConversionProvider.class
.......\........\...\....\.......\file
.......\........\...\....\.......\....\IcyListener.class
.......\........\...\....\.......\....\MpegAudioFileFormat.class
.......\........\...\....\.......\....\MpegAudioFileReader.class
.......\........\...\....\.......\....\MpegAudioFormat.class
.......\........\...\....\.......\....\MpegEncoding.class
.......\........\...\....\.......\....\MpegFileFormatType.class
.......\........\...\....\.......\....\tag
.......\........\...\....\.......\....\...\IcyInputStream.class
.......\........\...\....\.......\....\...\IcyTag.class
.......\........\...\....\.......\....\...\MP3Tag.class
.......\........\...\....\.......\....\...\MP3TagParseSupport.class
.......\........\...\....\.......\....\...\TagParseEvent.class
.......\........\...\....\.......\....\...\TagParseListener.class
.......\jbuzzer
.......\.......\audio
.......\.......\.....\ISample.class
.......\.......\.....\SampleProxy$1.class
.......\.......\.....\SampleProxy$Sample.class
.......\.......\.....\SampleProxy$SampleClip.class
.......\.......\.....\SampleProxy$SampleStreaming.class
.......\.......\.....\SampleProxy.class
.......\.......\gui
.......\.......\...\JBuzzerUI$1.class
.......\.......\...\JBuzzerUI$2.class
.......\.......\...\JBuzzerUI$3.class
.......\.......\...\JBuzzerUI.class
.......\.......\...\SoundSlotPainter$1.class
.......\.......\...\SoundSlotPainter$2.class
.......\.......\...\SoundSlotPainter$3.class
.......\.......\...\SoundSlotPainter$4.class
.......\.......\...\SoundSlotPainter$5.class
.......\.......\...\SoundSlotPainter$6.class
.......\.......\...\SoundSlotPainter$7.class
.......\.......\...\SoundSlotPainter$8.class
.......\.......\...\SoundSlotPainter$9.class
.......\.......\...\SoundSlotPainter.class
.......\.......\IHistory.class
.......\.......\JBuzzerModel$SoundSlot.class
.......\.......\JBuzzerModel.class
.......\.......\KeyBoardPolicy.class
.......\.......\startup.class
.......\.......\Toggle.class
.......\.......\util
.......\.......\....\collections
.......\.......\....\...........\IRingBuffer$RingBufferException.class
.......\.......\....\...........\IRingBuffer.class
.......\.......\....\...........\IStack.class
.......\.......\....\...........\RingBufferArrayFast$2.class
.......\.......\....\...........\RingBufferArrayFast$RingBufferIterator.class
.......\.......\....\...........\RingBufferArrayFast.class

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