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haqu-tiny-wings-e393aa3

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最后更新: 2019-12-23 00:45:43

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所属分类MacOS编程
开发工具:Objective-C
文件大小:1143KB
下载次数:5
上传日期:2011-12-15 15:01:40
说明:  iphoneg开发小例子,以初学者好用,好好学习一下,我认为应该有很大进步的
(iphoneg small example of the development)

文件列表
haqu-tiny-wings-e393aa3
.......................\.gitattributes,28,2011-07-20
.......................\.gitignore,570,2011-07-20
.......................\Game
.......................\....\AppDelegate.h,383,2011-07-20
.......................\....\AppDelegate.mm,4504,2011-07-20
.......................\....\GameConfig.h,1113,2011-07-20
.......................\....\GameLayer.h,833,2011-07-20
.......................\....\GameLayer.mm,5024,2011-07-20
.......................\....\GLES-Render.h,2222,2011-07-20
.......................\....\GLES-Render.mm,5280,2011-07-20
.......................\....\good_dog
.......................\....\........\GOODDC__.TTF,34628,2011-07-20
.......................\....\........\GOODDOGC.TXT,922,2011-07-20
.......................\....\........\GOODDOGP.TXT,995,2011-07-20
.......................\....\........\GOODDP__.TTF,31668,2011-07-20
.......................\....\........\good_dog_plain_32.fnt,7682,2011-07-20

.......................\....\Hero.h,909,2011-07-20
.......................\....\Hero.mm,3670,2011-07-20
.......................\....\HeroContactListener.h,588,2011-07-20
.......................\....\HeroContactListener.mm,1117,2011-07-20
.......................\....\libs
.......................\....\....\Box2D
.......................\....\....\.....\Box2D.h,2496,2011-07-20
.......................\....\....\.....\Collision
.......................\....\....\.....\.........\b2BroadPhase.cpp,3258,2011-07-20
.......................\....\....\.....\.........\b2BroadPhase.h,6901,2011-07-20
.......................\....\....\.....\.........\b2CollideCircle.cpp,4514,2011-07-20
.......................\....\....\.....\.........\b2CollideEdge.cpp,16357,2011-07-20
.......................\....\....\.....\.........\b2CollidePolygon.cpp,9064,2011-07-20
.......................\....\....\.....\.........\b2Collision.cpp,6522,2011-07-20
.......................\....\....\.....\.........\b2Collision.h,9248,2011-07-20
.......................\....\....\.....\.........\b2Distance.cpp,13785,2011-07-20
.......................\....\....\.....\.........\b2Distance.h,3918,2011-07-20
.......................\....\....\.....\.........\b2DynamicTree.cpp,20863,2011-07-20
.......................\....\....\.....\.........\b2DynamicTree.h,12830,2011-07-20
.......................\....\....\.....\.........\b2TimeOfImpact.cpp,12155,2011-07-20
.......................\....\....\.....\.........\b2TimeOfImpact.h,1921,2011-07-20
.......................\....\....\.....\.........\Shapes
.......................\....\....\.....\.........\......\b2CircleShape.cpp,3179,2011-07-20
.......................\....\....\.....\.........\......\b2CircleShape.h,2626,2011-07-20
.......................\....\....\.....\.........\......\b2EdgeShape.cpp,3444,2011-07-20
.......................\....\....\.....\.........\......\b2EdgeShape.h,2335,2011-07-20
.......................\....\....\.....\.........\......\b2LoopShape.cpp,3501,2011-07-20
.......................\....\....\.....\.........\......\b2LoopShape.h,3074,2011-07-20
.......................\....\....\.....\.........\......\b2PolygonShape.cpp,9609,2011-07-20
.......................\....\....\.....\.........\......\b2PolygonShape.h,3340,2011-07-20
.......................\....\....\.....\.........\......\b2Shape.h,3651,2011-07-20
.......................\....\....\.....\Common
.......................\....\....\.....\......\b2BlockAllocator.cpp,5114,2011-07-20
.......................\....\....\.....\......\b2BlockAllocator.h,2018,2011-07-20
.......................\....\....\.....\......\b2Draw.cpp,1261,2011-07-20
.......................\....\....\.....\......\b2Draw.h,2830,2011-07-20
.......................\....\....\.....\......\b2GrowableStack.h,2024,2011-07-20
.......................\....\....\.....\......\b2Math.cpp,1837,2011-07-20
.......................\....\....\.....\......\b2Math.h,16839,2011-07-20
.......................\....\....\.....\......\b2Settings.cpp,1177,2011-07-20
.......................\....\....\.....\......\b2Settings.h,5298,2011-07-20
.......................\....\....\.....\......\b2StackAllocator.cpp,2132,2011-07-20
.......................\....\....\.....\......\b2StackAllocator.h,1732,2011-07-20
.......................\....\....\.....\......\b2Timer.cpp,1936,2011-07-20
.......................\....\....\.....\......\b2Timer.h,1311,2011-07-20
.......................\....\....\.....\Dynamics
.......................\....\....\.....\........\b2Body.cpp,10436,2011-07-20
.......................\....\....\.....\........\b2Body.h,22432,2011-07-20
.......................\....\....\.....\........\b2ContactManager.cpp,6855,2011-07-20
.......................\....\....\.....\........\b2ContactManager.h,1588,2011-07-20
.......................\....\....\.....\........\b2Fixture.cpp,5685,2011-07-20
.......................\....\....\.....\........\b2Fixture.h,9504,2011-07-20
.......................\....\....\.....\........\b2Island.cpp,17166,2011-07-20
.......................\....\....\.....\........\b2Island.h,2538,2011-07-20
.......................\....\....\.....\........\b2TimeStep.h,1794,2011-07-20
.......................\....\....\.....\........\b2World.cpp,29158,2011-07-20
.......................\....\....\.....\........\b2World.h,10181,2011-07-20
.......................\....\....\.....\........\b2WorldCallbacks.cpp,1633,2011-07-20
.......................\....\....\.....\........\b2WorldCallbacks.h,5968,2011-07-20
.......................\....\....\.....\........\Contacts
.......................\....\....\.....\........\........\b2CircleContact.cpp,2135,2011-07-20
.......................\....\....\.....\........\........\b2CircleContact.h,1506,2011-07-20
.......................\....\....\.....\........\........\b2Contact.cpp,7592,2011-07-20
.......................\....\....\.....\........\........\b2Contact.h,9236,2011-07-20
.......................\....\....\.....\........\........\b2ContactSolver.cpp,23396,2011-07-20
.......................\....\....\.....\........\........\b2ContactSolver.h,2555,2011-07-20
.......................\....\....\.....\........\........\b2EdgeAndCircleContact.cpp,2093,2011-07-20
.......................\....\....\.....\........\........\b2EdgeAndCircleContact.h,1545,2011-07-20
.......................\....\....\.....\........\........\b2EdgeAndPolygonContact.cpp,2107,2011-07-20
.......................\....\....\.....\........\........\b2EdgeAndPolygonContact.h,1550,2011-07-20
.......................\....\....\.....\........\........\b2LoopAndCircleContact.cpp,2337,2011-07-20
.......................\....\....\.....\........\........\b2LoopAndCircleContact.h,1573,2011-07-20
.......................\....\....\.....\........\........\b2LoopAndPolygonContact.cpp,2352,2011-07-20
.......................\....\....\.....\........\........\b2LoopAndPolygonContact.h,1578,2011-07-20
.......................\....\....\.....\........\........\b2PolygonAndCircleContact.cpp,2135,2011-07-20
.......................\....\....\.....\........\........\b2PolygonAndCircleContact.h,1550,2011-07-20
.......................\....\....\.....\........\........\b2PolygonContact.cpp,2154,2011-07-20
.......................\....\....\.....\........\........\b2PolygonContact.h,1511,2011-07-20
.......................\....\....\.....\........\Joints
.......................\....\....\.....\........\......\b2DistanceJoint.cpp,6776,2011-07-20
.......................\....\....\.....\........\......\b2DistanceJoint.h,4420,2011-07-20
.......................\....\....\.....\........\......\b2FrictionJoint.cpp,6470,2011-07-20

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