02_第二章 Direct3D程序设计基础
..............................
\01_CreateDevice
..............................\...............\
CreateDevice.cpp
..............................\...............\CreateDevice.
vcproj
03_第三章 坐标系与基本图元
..........................
\01_VertexBuffer
..........................\...............\
VertexBuffer.cpp
..........................\...............\VertexBuffer.
vcproj
..........................
\02_BasicPrimitive
..........................\.................\
BasicPrimitive.cpp
..........................\.................\BasicPrimitive.
vcproj
..........................
\03_IndexBuffer
..........................\..............\
IndexBuffer.cpp
..........................\..............\IndexBuffer.
vcproj
..........................
\04_RenderState
..........................\..............\
RenderState.cpp
..........................\..............\RenderState.
vcproj
..........................
\05_AntiAlisa
..........................\............\
AntiAlisa.cpp
..........................\............\AntiAlisa.
vcproj
..........................
\06_FullScreen
..........................\.............\
FullScreen.cpp
..........................\.............\FullScreen.
vcproj
04_第四章 顶点坐标变换
......................
\01_Transfrom
......................\............\
Transfrom.cpp
......................\............\Transfrom.
vcproj
05_第五章 光照与材质
....................
\01_SimpleLighting
....................\.................\
SimpleLighting.cpp
....................\.................\SimpleLighting.
vcproj
....................
\02_Multilights
....................\..............\
Multilights.cpp
....................\..............\Multilights.
vcproj
06_第六章 纹理映射基础
......................
\01_TextureBase
......................\..............\
TextureBase.cpp
......................\..............\TextureBase.
vcproj
......................
\02_TexFilterMode
......................\................\
TexFilterMode.cpp
......................\................\TexFilterMode.
vcproj
......................
\03_MipTexture
......................\.............\
MipTexture.cpp
......................\.............\MipTexture.
vcproj
......................
\04_TexAddressMode
......................\.................\
TexAddressMode.cpp
......................\.................\TexAddressMode.
vcproj
......................
\05_TexRenderState
......................\.................\
TexStageState.cpp
......................\.................\TexStageState.
vcproj
07_第七章 使用文件模型
......................
\01_Mesh
......................\.......\airplane.
x
......................\.......\
Mesh.cpp
......................\.......\Mesh.
vcproj
......................
\02_StateControlUseMatrix
......................\........................\airplane.
x
......................\........................\
StateControlUseMatrix.cpp
......................\........................\StateControlUseMatrix.
vcproj
......................
\03_StateControlUseQua
......................\.....................\airplane.
x
......................\.....................\
StateControlUseQua.cpp
......................\.....................\StateControlUseQua.
vcproj
08_第八章 深度测试与Alpha混合
.............................
\01_ZTest
.............................\........\
tank.X
.............................\........\Thumbs.
db
.............................\........\
ZTest.cpp
.............................\........\ZTest.
exe