资产设备管理
............
\Equipment
............\.........\AddEquip.
cpp
............\.........\AddEquip.
h
............\.........\AddKinds.
cpp
............\.........\AddKinds.
h
............\.........\adodc.
cpp
............\.........\adodc.
h
............\.........\column.
cpp
............\.........\column.
h
............\.........\columns.
cpp
............\.........\columns.
h
............\.........\CustomBar.
cpp
............\.........\CustomBar.
h
............\.........\DataBackup.
cpp
............\.........\DataBackup.
h
............\.........\dataformatdisp.
cpp
............\.........\dataformatdisp.
h
............\.........\datagrid.
cpp
............\.........\datagrid.
h
............\.........\DataManage.
cpp
............\.........\DataManage.
h
............\.........\DataManage1.
cpp
............\.........\DataManage1.
h
............\.........\DataRestore.
cpp
............\.........\DataRestore.
h
............\.........
\Debug
............\.........\DeleteEquip.
cpp
............\.........\DeleteEquip.
h
............\.........\DeleteEquipment.
cpp
............\.........\DeleteEquipment.
h
............\.........\Depre.
cpp
............\.........\Depre.
h
............\.........\EquipKind.
cpp
............\.........\EquipKind.
h
............\.........\Equipment.
aps
............\.........\Equipment.
clw
............\.........\Equipment.
cpp
............\.........\Equipment.
dsp
............\.........\Equipment.
dsw
............\.........\Equipment.
h
............\.........\Equipment.
ncb
............\.........\Equipment.
opt
............\.........\Equipment.
plg
............\.........\Equipment.
rc
............\.........\EquipmentDlg.
cpp
............\.........\EquipmentDlg.
h
............\.........\field.
cpp
............\.........\field.
h
............\.........\fields.
cpp
............\.........\fields.
h
............\.........\font.
cpp
............\.........\font.
h
............\.........\msado15.
tlh
............\.........\msado15.
tli
............\.........\NumberEdit.
cpp
............\.........\NumberEdit.
h
............\.........\picture.
cpp
............\.........\picture.
h
............\.........\properties.
cpp
............\.........\properties.
h
............\.........\property.
cpp
............\.........\property.
h
............\.........\ReadMe.
txt
............\.........\ReduceEquip.
cpp
............\.........\ReduceEquip.
h
............\.........\ReduceKinds.
cpp
............\.........\ReduceKinds.
h
............\.........
\Release
............\.........
\res
............\.........\...\a.
ico
............\.........\...\BE EDIT.
ICO
............\.........\...\bitmap1.
bmp
............\.........\...\bitmap2.
bmp
............\.........\...\bitmap4.
bmp
............\.........\...\bitmap5.
bmp
............\.........\...\car1.
bmp
............\.........\...\desktop.
bmp
............\.........\...\Equipment.
ico
............\.........\...\Equipment.
rc2
............\.........\...\f.
bmp
............\.........\...\GR 027.
ico
............\.........\...\HOxmas1.
ico
............\.........\...\HOxmas12.
ico
............\.........\...\HOxmas33.
ico
............\.........\...\HOxmas34.
ico
............\.........\...\HTMLDOC.
ICO
............\.........\...\ico00001.
ico
............\.........\...\ico00002.
ico
............\.........\...\ico00003.
ico
............\.........\...\icon1.
ico
............\.........\...\icon10.
ico
............\.........\...\icon11.
ico
............\.........\...\icon12.
ico
............\.........\...\icon2.
ico