gnu.
txt
quake2-3.
21
...........\3.15_Changes.
txt
...........\3.16_Changes.
txt
...........\3.17_Changes.
txt
...........\3.18_changes.
txt
...........\3.19_Changes.
txt
...........\3.20_Changes.
txt
...........\3.21_Changes.
txt
...........\changes.
txt
...........
\client
...........\......\adivtab.
h
...........\......\anorms.
h
...........\......\asm_i386.
h
...........\......\block16.
h
...........\......\block8.
h
...........\......\cdaudio.
h
...........\......\client.
h
...........\......\cl_cin.
c
...........\......\cl_ents.
c
...........\......\cl_fx.
c
...........\......\cl_input.
c
...........\......\cl_inv.
c
...........\......\cl_main.
c
...........\......\cl_newfx.
c
...........\......\cl_parse.
c
...........\......\cl_pred.
c
...........\......\cl_scrn.
c
...........\......\cl_tent.
c
...........\......\cl_view.
c
...........\......\console.
c
...........\......\console.
h
...........\......\input.
h
...........\......\keys.
c
...........\......\keys.
h
...........\......\menu.
c
...........\......\qmenu.
c
...........\......\qmenu.
h
...........\......\ref.
h
...........\......\screen.
h
...........\......\snd_dma.
c
...........\......\snd_loc.
h
...........\......\snd_mem.
c
...........\......\snd_mix.
c
...........\......\sound.
h
...........\......\vid.
h
...........\......\x86.
c
...........
\ctf
...........\...\ctf.
def
...........\...\ctf.
dsp
...........\...
\docs
...........\...\....\layout.
jpg
...........\...\....\mainctf_back.
jpg
...........\...\....\menu.
gif
...........\...\....\q2ctf.
html
...........\...\....\say_team.
gif
...........\...\....\stats.
jpg
...........\...\....\tech1.
gif
...........\...\....\tech2.
gif
...........\...\....\tech3.
gif
...........\...\....\tech4.
gif
...........\...\game.
h
...........\...\g_ai.
c
...........\...\g_chase.
c
...........\...\g_cmds.
c
...........\...\g_combat.
c
...........\...\g_ctf.
c
...........\...\g_ctf.
h
...........\...\g_func.
c
...........\...\g_items.
c
...........\...\g_local.
h
...........\...\g_main.
c
...........\...\g_misc.
c
...........\...\g_monster.
c
...........\...\g_phys.
c
...........\...\g_save.
c
...........\...\g_spawn.
c
...........\...\g_svcmds.
c
...........\...\g_target.
c
...........\...\g_trigger.
c
...........\...\g_utils.
c
...........\...\g_weapon.
c
...........\...\m_move.
c
...........\...\m_player.
h
...........\...\p_client.
c
...........\...\p_hud.
c
...........\...\p_menu.
c
...........\...\p_menu.
h
...........\...\p_trail.
c
...........\...\p_view.
c
...........\...\p_weapon.
c
...........\...\q_shared.
c
...........\...\q_shared.
h
...........
\game
...........\....\game.
def