Book Part II Code
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\Chapter 1
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\D3D9 Init
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d3dInit.cpp
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d3dUtility.cpp
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d3dUtility.h
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\Chapter 2
.................\.........\no samples for chap2.
txt
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\Chapter 3
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\Cube
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cube.cpp
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d3dUtility.cpp
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d3dUtility.h
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\D3DXCreate
.................\.........\..........\
d3dUtility.cpp
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d3dUtility.h
.................\.........\..........\
d3dxcreate.cpp
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\Teapot
.................\.........\......\
d3dUtility.cpp
.................\.........\......\
d3dUtility.h
.................\.........\......\
teapot.cpp
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\Triangle
.................\.........\........\
d3dUtility.cpp
.................\.........\........\
d3dUtility.h
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triangle.cpp
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\Chapter 4
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\Colore Triangle
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colorTriangle.cpp
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d3dUtility.cpp
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d3dUtility.h
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\Chapter 5
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\directional light
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d3dUtility.cpp
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d3dUtility.h
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directionalLight.cpp
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\lit pyramid
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d3dUtility.cpp
.................\.........\...........\
d3dUtility.h
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litPyramid.cpp
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\point light
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d3dUtility.cpp
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d3dUtility.h
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pointLight.cpp
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\spotlight
.................\.........\.........\
d3dUtility.cpp
.................\.........\.........\
d3dUtility.h
.................\.........\.........\
spotLight.cpp
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\Chapter 6
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\AddressModes
.................\.........\............\
addressModes.cpp
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d3dUtility.cpp
.................\.........\............\
d3dUtility.h
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\TexCube
.................\.........\.......\
cube.cpp
.................\.........\.......\
cube.h
.................\.........\.......\
d3dUtility.cpp
.................\.........\.......\
d3dUtility.h
.................\.........\.......\
texCube.cpp
.................\.........\.......\
vertex.h
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\TexQuad
.................\.........\.......\
d3dUtility.cpp
.................\.........\.......\
d3dUtility.h
.................\.........\.......\
texQuad.cpp
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\Chapter 7
.................\.........
\MtrlAlpha
.................\.........\.........\
d3dUtility.cpp
.................\.........\.........\
d3dUtility.h
.................\.........\.........\
mtrlAlpha.cpp
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\texAlpha
.................\.........\........\cratewalpha.
dds
.................\.........\........\
cube.cpp
.................\.........\........\
cube.h
.................\.........\........\
d3dUtility.cpp
.................\.........\........\
d3dUtility.h
.................\.........\........\
texAlpha.cpp
.................\.........\........\
vertex.h
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\Chapter 8
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\Stencil Mirror